Turn history — newest first

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Table talk

DARK — APOCALYPSE LIGHT — SANCTUARY

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Pace

Hand

Tuning

Changes apply on restart — saved games keep the settings they were played with.

Reference

The board legend and every card in the deck
© 2026  ·  Game development and production by Pete Bond from an original idea by Judah Larkum

Over the hand limit

Click cards to throw them away.

Last Man Standing

Solo Campaign

Ten Runs, one life — carry over your hearts and your best cards into the next run, to face against stronger and faster zombies.

Multiplayer

Survivors round one screen, scattered across the internet, or both. The last one standing wins.

Number of survivors
Of which, how many are human?
How many humans at this screen?
Game style

How to play

Zombified is a game of last man standing. Lose all your hearts and you die. Reach the Grave at the centre and you die. Whoever is still standing wins.

Every turn you roll and move forward down the spiral. You can never stop short, and the Grave is at the end of it. Zombies chase from behind and only ever move forward — so the only way away from them is deeper in. That is the whole game.

The right half of the board is light: supplies, safehouses, daylight that stuns the dead. The left half is dark: outbreaks, frenzies, ambushes. Land on a Supply space to draw cards, then use your wits to dodge the horde, heal up, and manipulate your fellow survivors into somewhere worse than where you are.

A zombie that walks through you costs a heart. One that stops on you costs two. Moving past a zombie is free — but now it is behind you.

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